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Jaquette de Zero Gunner 2
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Zero Gunner 2

1 mai 2001

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75note presse /100

En bref

Zero Gunner 2 est un jeu de tir, sorti le 1 mai 2001 sur Arcade, PS4, PC, iOS, Xbox One, Switch. Note de la presse : 75/100.

À propos

In the near future, scientists working for the powerful Asian conglomerate known as Igem have discovered a new energy source. Refusing to share their technique with the rest of the world, Igem eventually developed a weather control machine named ONI, which they intend to use for the purpose of global domination. A squadron of ace helicopter pilots, called Zero Gunner, is assembled to destroy ONI - but Igem fights back with everything they've got... Zero Gunner 2 is a top-down shooter. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. Since your craft is a helicopter, a "target and spin" feature has been added, whereby you can both rotate your craft to attack an enemy more efficiently, or alternatively lock on a particular point in space and rotate around it while still firing. These actions are not automatically executed, and are controlled by the player; in order to succeed, mastering this feature is imperative. The usual power-ups and boss enemy battles are included in the game, along with a selection of helicopters to choose from.Lire la suite
In the near future, scientists working for the powerful Asian conglomerate known as Igem have discovered a new energy source. Refusing to share their technique with the rest of the world, Igem eventually developed a weather control machine named ONI, which they intend to use for the purpose of global domination. A squadron of ace helicopter pilots, called Zero Gunner, is assembled to destroy ONI - but Igem fights back with everything they've got... Zero Gunner 2 is a top-down shooter. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. Since your craft is a helicopter, a "target and spin" feature has been added, whereby you can both rotate your craft to attack an enemy more efficiently, or alternatively lock on a particular point in space and rotate around it while still firing. These actions are not automatically executed, and are controlled by the player; in order to succeed, mastering this feature is imperative. The usual power-ups and boss enemy battles are included in the game, along with a selection of helicopters to choose from.

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Statistiques

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Captures d'écran

Capture 1 de Zero Gunner 2

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