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Arena Wars

By Tri Synergy · 16 July 2004

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69critic score /100

At a glance

Arena Wars is a real-time strategy video game developed by Tri Synergy, released on 16 July 2004 on PC. Critic score: 69/100.

About

Arena Wars is a completely new kind of 3D Real Time Strategy game, combining the gameplay principles and interface from RTS games with the fast pace of action-based shooters. Arena Wars is a single and multiplayer game. Multiplayer supports up to 8 players, who can fight against each other and challenge other players from all around the world via the AW Server, whilst the single player mode is loaded with action-packed single player missions against one or more computer opponents. There are 3 different game modes: Capture the Flag, Bombing Run and Double Domination. In AW the goal is not simply to destroy the enemy's base or units. To score points in the various scenarios you must complete objectives that range from stealing the enemy flag, carrying a bomb into your enemy's base or seize and hold Domination zones for a period of time. The winner is the player who satisfies that particular game's objectives. For example, in a Capture the Flag game with a 'capture limit' of 5, the winner is the first player to capture 5 enemy flags.Read more
Arena Wars is a completely new kind of 3D Real Time Strategy game, combining the gameplay principles and interface from RTS games with the fast pace of action-based shooters. Arena Wars is a single and multiplayer game. Multiplayer supports up to 8 players, who can fight against each other and challenge other players from all around the world via the AW Server, whilst the single player mode is loaded with action-packed single player missions against one or more computer opponents. There are 3 different game modes: Capture the Flag, Bombing Run and Double Domination. In AW the goal is not simply to destroy the enemy's base or units. To score points in the various scenarios you must complete objectives that range from stealing the enemy flag, carrying a bomb into your enemy's base or seize and hold Domination zones for a period of time. The winner is the player who satisfies that particular game's objectives. For example, in a Capture the Flag game with a 'capture limit' of 5, the winner is the first player to capture 5 enemy flags.

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