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Dying Patience

By Setone Games · 27 October 2026

At a glance

Dying Patience is a puzzle video game developed by Setone Games, released on 27 October 2026 on Linux, PC.

About

You want only one thing — for it all to end. For years, you cared for your mother until her illness began to destroy your life. Without even realizing it, you began to wish for her death — just so you would no longer have to hear her voice or see her exhausted face. Everything in this house is steeped in her illness. Each new night uncovers forgotten memories, changes the world around you, and forces you to confront what you tried to run from. But have you lost your own sanity? Explore the distorted house, carry out everyday tasks, uncover hidden memories, and gradually piece together the story of what is happening around you. The farther you go, the harder it becomes to tell the past from the present. Features: First-person psychological horror focused on atmosphere and story. A distorted house that changes with each new memory. Short story episodes revealing the past of the protagonist and his mother. Exploration, puzzles, and interactive tasks woven into the narrative. A story about guilt, burnout, and feelings you don't always want to admit.Read more
You want only one thing — for it all to end. For years, you cared for your mother until her illness began to destroy your life. Without even realizing it, you began to wish for her death — just so you would no longer have to hear her voice or see her exhausted face. Everything in this house is steeped in her illness. Each new night uncovers forgotten memories, changes the world around you, and forces you to confront what you tried to run from. But have you lost your own sanity? Explore the distorted house, carry out everyday tasks, uncover hidden memories, and gradually piece together the story of what is happening around you. The farther you go, the harder it becomes to tell the past from the present. Features: First-person psychological horror focused on atmosphere and story. A distorted house that changes with each new memory. Short story episodes revealing the past of the protagonist and his mother. Exploration, puzzles, and interactive tasks woven into the narrative. A story about guilt, burnout, and feelings you don't always want to admit.

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Screenshot 1 of Dying Patience

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