I'm tweaking gravity out of part of the game, here's a sneak peak at what it looks like and how its going. Why gravity? Three biomes in, I have become very used to the feel and weight of the game, and feel like that needs a shake up on later biomes. New traps,
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Eldritch Climb: A Cursed Ascent is a platform video game developed by Covert Wonders, released on 24 October 2025 on PC.
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