Skip to content
Soko-Ban cover
AAACommunity

Soko-Ban

By Thinking Rabbit · 1 December 1982

0votes this month
0total votes
—0 player reviews

At a glance

Soko-Ban is a puzzle video game developed by Thinking Rabbit, released on 1 December 1982 on sg1000, PC-8800 Series, C64, x1, TRS-80 Color Computer, DOS.

About

Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.Read more
Sokoban ("warehouse keeper") is a is a classic puzzle game created in 1981 by Hiroyuki Imabayashi, and published in 1982 by Thinking Rabbit, a software house based in Takarazuka, Japan. In 1984 the ASCII Corporation published a version produced by Khaled Bentebal. It was the basis of numerous clones in the later years. It is set in a warehouse. On each level, the player must push crates (from square to square) to get them onto designated spots; once each crate is on a marked spot, the level is complete. Crates can only be pushed one at a time (so two crates next to each other cannot be pushed together), and cannot be pulled--so it's possible to get a crate stuck in a corner, where it cannot be retrieved! By the last levels, you must plan 40 steps in advance.

Statistics

Statistics

Screenshots

Screenshots

Screenshot 1 of Soko-Ban

Trailer

Player reviews (0)

Player reviews

Log in to rate this game.Log in

No reviews yet. Be the first!

Discussion (0)

Discussion

Log in to join the discussion.