Companions are the heart of Spin Tactics. There are over 100 of them, and they are what turns a few lucky spins into an engine. This post goes through how they work, with real examples from the game. When they fire Every Companion has a timing, shown on its ca
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Spin Tactics is a strategy video game, scheduled for release on 12 November 2026 on PC, Mac.
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Spin Tactics is a roguelike engine-builder set inside a slot machine. Equip eight from 90+ Companions. They fire in slot order, left to right, and many boost the one next to them, so where you put them matters. Every encounter gives you a goal and a few Actions. You build the engine, and each spin puts it to work. Live symbols give you steady resources, and combos of three or more of one colour score big when you end the round. Gems change a symbol for the rest of the run. Give it a new colour, make it score more or on every spin, or turn it into a copy of another. Every spin and every swap costs an Action. Spin for a fresh board, or swap to finish the combo in front of you. Some bosses drain your score, others take away your spins. Each one tests a different weak spot in your engine, so build with them in mind, and sell what you don’t need into the Black Hole along the way. Unlock new Companions from Discovery Packs, and fit Chips into the Portal you start each run with. Beat the game and Ascension makes every boss ask for more. 90+ Companions, eight slots, and you set the order Gems that change your symbols for the whole run 30 to 60 minute runs, Ascension and online leaderboards No real-money gambling, no microtransactions I’ve spent almost two years making Spin Tactics on my own. If you try the demo, I’d love to hear what you think.Read more
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