At a glance
Upshot is a shooter video game developed by Wazang Games, scheduled for release on 12 November 2026 on PC.
About
UPSHOT is a 3D arena shooter where every ball you hit splits in two. Big balls bounce around the room. Hit one and it breaks into two smaller, faster balls. Hit those and they break again. Pop every last one before the clock runs out to clear the room, then move on to the next. ROOM AFTER ROOM No two rooms are built the same. Each one has its own layout, its own obstacles and its own surprises, and the balls bounce differently in every one of them. A BOSS EVERY FIVE ROOMS Every fifth room, a giant boss ball drops in. It soaks up bullets, spits out smaller balls and slams the floor, sending out shockwaves you have to jump over. Beat a boss and you unlock a checkpoint for your run. OPEN THE BOX Popped balls drop gift boxes, and you never know what's inside. It could be a new weapon, extra time, an extra life, a shield or a moment of slow motion. Weapons range from pistols and shotguns to crossbows and blades, and each one changes how a room plays. BETTER WITH FRIENDS Play solo or team up in 4-player co-op. Go down, and a teammate can pull you back up. More players means more balls, so the challenge grows with your squad. Friends can even join after the match has started, as long as there's a free spot. Meet in the lobby, shoot some hoops while everyone gets ready, and celebrate a cleared room with an emote. FEATURES Every hit splits a ball into smaller, faster ones A boss fight every five rooms , with checkpoints along the way Mystery gift boxes with weapons, extra time, extra lives, shields and slow motion Rooms that each play differently 1–4 players , solo or co-op, with revives and drop-in joining Third- or first-person view , switch at any time Character customization and emotesRead more
UPSHOT is a 3D arena shooter where every ball you hit splits in two. Big balls bounce around the room. Hit one and it breaks into two smaller, faster balls. Hit those and they break again. Pop every last one before the clock runs out to clear the room, then move on to the next.
ROOM AFTER ROOM
No two rooms are built the same. Each one has its own layout, its own obstacles and its own surprises, and the balls bounce differently in every one of them.
A BOSS EVERY FIVE ROOMS
Every fifth room, a giant boss ball drops in. It soaks up bullets, spits out smaller balls and slams the floor, sending out shockwaves you have to jump over. Beat a boss and you unlock a checkpoint for your run.
OPEN THE BOX
Popped balls drop gift boxes, and you never know what's inside. It could be a new weapon, extra time, an extra life, a shield or a moment of slow motion. Weapons range from pistols and shotguns to crossbows and blades, and each one changes how a room plays. BETTER WITH FRIENDS
Play solo or team up in 4-player co-op. Go down, and a teammate can pull you back up. More players means more balls, so the challenge grows with your squad. Friends can even join after the match has started, as long as there's a free spot.
Meet in the lobby, shoot some hoops while everyone gets ready, and celebrate a cleared room with an emote.
FEATURES
Every hit splits a ball into smaller, faster ones
A boss fight every five rooms , with checkpoints along the way
Mystery gift boxes with weapons, extra time, extra lives, shields and slow motion
Rooms that each play differently
1–4 players , solo or co-op, with revives and drop-in joining
Third- or first-person view , switch at any time
Character customization and emotes













